Realization and Improvement of GPU Streaming BDPT

Fu-jun YE, Gen-yuan ZHANG

Abstract


In order to speed up the Steaming BDPT, this paper first introduces the implementation of Streaming BDPT algorithm in Tracy, and then puts forward the improvement of this algorithm, including using MIS one–sample estimator to construct simplified path, and an algorithm for constructing a uniform selection path, which improves the speed of GPU streaming BDPT.

Keywords


GPU, Streaming BDPT


DOI
10.12783/dtcse/aita2017/16021

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