A Study of Playability by Operation Bounds and Game Theory
Abstract
We analyzed the influential factors of game playability, which could represent the popularity of the game. The upper operation bound and lower operation bound are proposed according to the popular complicated tricks and easy starting. Seen from the perspective of one player, we further explore the influential factors of game playability based on a one-to-one player battle model. By analyzing the conditional dominant strategy under game theory, three important factors are achieved to reveal the essence of game playability. Randomness that lies in a certain range may enhance the game playability, repetition can prevent us from falling into the random trap, and freedom allows the player to complete more appropriate operations. Use these three methods, we can build a framework to complete a game with high playability.
Keywords
Game theory, Playability, Operation bound
DOI
10.12783/dtcse/ammso2019/30151
10.12783/dtcse/ammso2019/30151
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