Strategy Consensus for a Class of Random Evolutionary Games

Xue-ying Ding, Ying-rui ZHOU, Lu LIU, Hai-tao LI

Abstract


This paper studies the strategy consensus for a class of random evolutionary games, that is, random evolutionary Boolean games (REBG), by using the semi-tensor product of matrices. The RBEG is converted into an algebraic form, based on which, a necessary and sufficient condition is presented to check the strategy consensus for REBG. A numerical example is worked out to illustrate the efficiency of the obtained results.

Keywords


Semi-tensor product of matrices, Strategy consensus, Random evolutionary games, Algebraic formulation.


DOI
10.12783/dtetr/iceea2016/6683

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