A Method of Stylized Drawing Non-Photorealistic Contours
Abstract
Contour rendering is a hot issue in Non-photorealistic rendering research, the method in this paper used mathematical methods to achieve contours on the basis of the traditional method of free-form surfaces on the body. This method according to the principle of stylized contour rendering increased the right amount of contour lines in their neighborhood through detecting the pixels on contour lines to thickening and widening contour lines, and further improved the stylized rendering of contour lines by using texture mapping. And the method achieved texture stylized rendering without re-filling the gap between characteristics.
Keywords
Computer Graphics, Non-Photorealistic Techniques, Contour Detection, Stylized Rendering.Text
DOI
10.12783/dtcse/cisnrc2019/33362
10.12783/dtcse/cisnrc2019/33362
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