A Study on the Trend of Integration of VR and Education Publishing
Abstract
Since the first time the term “Virtual Reality†(VR) has been used back in the 60s, VR has evolved in different manners becoming more and more similar to the real world. The VR technology provides a new experience in the education publishing industry, such as immersion, interactive, hyperspace, sensory. The integration of VR and education publishing has an unmatched advantage in traditional publishing industry. With the progress of the VR technology, the demand for VR content is overwhelming. The VR can meet the demand of the education market for the change of learning styles, Therefore, the integration of VR and publishing industry may be a new exploration of the digitization of copyright resources in the publishing industry.
DOI
10.12783/dtssehs/ichae2018/25659
10.12783/dtssehs/ichae2018/25659